messages show up here!
i handmade this website, aside from a few code snippets, which i have pointed out in the source code ♥
link to mobile/simplified vers: here
! ! ! !LEGAL AGREEMENT! ! !
please view in fullscreen
upon the users entrance of the space (utilizing the button below) the user reliquishes the ability to pursue legal action in the case of becoming stuck in there forever and ever
works in progress
Moomoo Saves Him, 2024, video game
Moomoo Saves Him is a simple, singleplayer game built for desktop. The player enters the game as the main character Moomoo, and explores the structures surrounding her. As the player progresses, the comic panels scattered throughout the game gradually come to together to form Moomoo's narrative.
I fully tapped into this idea when I called my boyfriend on a vacation in France with my parents. I had felt super distant from him from the past couple weeks, I was so far away from him that I was scared that I wouldnt be able to make him understand my emotions and how I felt as a person in the moment. I wound up telling him my rough ideas for this game. Everything I told him came out so rushed and taught that I realized that all the plot points I'd planned correlated with pain I was feeling now with my parents, as well as the struggles living abroad (in France) when I was just a kid.
I plan on finishing this game August 2024.
Sad Cactus, 2024, interactive sculpture
Sad Cactus is a sculpture of a cactus that retracts its spines when touched, like a sensitive animal.
This project was started around May, and was put on hold because of a lack of resources. Estimated completion September 2024.
portfolio
Interactive Projects
Radial Pond, 2024, web browser based art using 3JS software
interactive landscape using handmodeled meshes, made with 3JS and Blender, deployed online. press r to view
Face Control, 2022, digital art
I started this project much younger than I am now, at a point where I was just beginning to be interested in human computer relationships. For me, this project was about how computers could aid with expressing identity, as I was thinking about this in terms of social media, profile pictures, the modification of video content, and internet based subcultures.
Sculpture
3d collage, 2022, multimedia
I was inspired by the deiatart user @celluleneuronale in the design of the central figure for this sculpture. The most prominent thing about the artists style is their linework, which is sketchy, almost elementary. I created my own piece using bits of wire, cardboard, printed cutouts, circuit boards that I took from an old radio, and discarded plastic.
becoming plastic, 2022, multimedia
View Documentation
This sculpture was inspired by old mac computers, and inside of the structure is a 3D printed (3D modeled) fetus. This sculpture expressed the idea of being born plastic and of geometric, lifeless objects gaining vitality.
plastic loveliness, 2022, milk jug, wire
This series was a reflection on tech being inescable. The hands were designed as if holding mobile phones, although the physical form of the phone was not included. I decided to use plastic as my medium to bring out the idea of waste and consumption. Each facet of the hands was individually selected from the milk jug and glued onto the wire frame.
2D Art
kitty_cat, 2023, video
View Documentation (press j to toggle)
An exploration of animation with a very rigorous process. This project was not intended to be deeply emotional, but independently developed its own personality throughout the process.
audio visual installation project, 2024, video
View Documentation
An exploration of contrasting audio and visual mediums. The sound was constructed of a series of clips, primarily voicemail messages, of my family members who had tried to call me. The video is of the enviornment I was in, playing the pre recorded audio out loud.
I chose to film on the bridge because it symbolizes travel and transformation, and through my life I've moved a lot, and been unsure. I think by being on my own so much and confonted with the reality of who I am, people outside of me became valuable as sources of inspiration for myself, what I should be. So my messages from loved ones hit me hard, as when I listen back on this peice, I hear my identity reflected back from them, but also feel secure in their love for me even while I'm gone.
Silk Maker, 2023, digital
I started this peice as the first drawing in a series of porn drawings to sell online. The peice became somewhat sad, and I wound up enjoying it as an expression of myself, growing up and becoming desensitized to the experience of being objectified.
untitled, 2023, digital
Watermark designs
contact Info
Please reach me at xha1@nyu.edu
or via instagram, @xaraalexander.